Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arannis's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 9000 sp. Brown-green garnet (110 gp).
Lamlis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears violet trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the east to a Mortician, Lamlis learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He struck the Mortician job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, In love, Enemies. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 16)
Armor Class 11
Hit Points 24 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. 1 Medium magic item. 1 Medium magic item.
Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his rapier. He carries a battered longbow and tarnished rapier as well. He wears a wide-brimmed hat to cover his moderate length chestnut hair. This blue eyed southerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to get laid
Ideals: Fighting, Impeccable. Bonds: Has a crush, Criminal record. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 17 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. A delicate brass dragon egg (30 gp). Brass mug with jade inlays (100 gp).
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He usually wears his green robe and has his whip always slung over his shoulder. He wears his chestnut hair up. His fierce amber eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Fighting. Bonds: Guardian, Criminal record, Nature. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 81 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 |
Possessions: 1000 gp. Black opal (1400 gp). Smoky quartz (30 gp). Tiger eye turquoise (9 gp). Star ruby (1400 gp). Sard (30 gp). Red-brown spinel (130 gp). Brown-green garnet (130 gp). Deep blue spinel (900 gp). Moss agate (9 gp). Sard (30 gp). Aquamarine (900 gp). Moss agate (9 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!

