Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and yellow robe with the hood down. His long white hair reaches down to his waist. His thin eyebrows rest above his beady brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 5 years old his parents immigrated from the east. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Selfish. Bonds: Immigrant, Family. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 110000 cp.
Vanuath Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. His golden hair is knotted and matted. His thin eyebrows rest above his beady amber eyes.
Personality: Vanuath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Extrovert. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Goblin
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Hematite (10 gp). Smoky quartz (30 gp). Sard (30 gp). White pearl (90 gp).
Thamior Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright red hair and a scraggly beard. His fierce blue eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Brewer, Thamior learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamior grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamior. Recently he has begun working with bootleggers and crooks.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Flaws: Shy, Impulsive. Bonds: Job, Criminal record, Enemies. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. Brown-green garnet (70 gp). Golden yellow topaz (500 gp). Hematite (9 gp).
Koeth Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized green coat. He is tall, broad shouldered and powerfully built. With a patchy silver beard and wild silver hair. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the south, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koeth. He left for the south, certain he would find work there.
Motivation: He is a bit of a kleptomaniac.
Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 150 pp. Tiger eye turquoise (15 gp). Golden yellow topaz (1400 gp). Iolite (20 gp). 1 Minor magic item.
Gennal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears bulky green painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to cover his moderate length golden hair. His hazel eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: A powerful brothel owner made him what he is. As a young adult he joined a group advocating for an improvement in Elven conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets; and to protect his home
Ideals: Professionalism. Flaws: Racist. Bonds: Slave, Guardian, Mentor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 61 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item. 1 Minor magic item.
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