Nim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Shy, Insane. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 300 pp. Rock crystal (60 gp). Coral (160 gp). Black star sapphire (800 gp). Aquamarine (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue costume with the symbols of the sun god on his torso. He is muscular with a powerful set of arms. He has white hair. He has a dull look in his amber eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Bonds: Religious, Rich, Job, Enemies. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2700 gp. Solid gold idol (500 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Aramil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his black robe and has his rapier always slung over his shoulder. He wears his silver hair up. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Brass mug with jade inlays (500 gp). Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and ruby ring (10000 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (170 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Gennal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, white shirt, and grey tie. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large brown tufts of hair around his ears. He has a dull look in his violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Priest.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Flaws: Ugly, Sensitive. Bonds: Slave, Rich, Job. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 13 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Sard (30 gp). Carnelian (30 gp). Blue quartz (7 gp). Violet garnet (800 gp). Alexandrite (800 gp).
Dreali Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has shaved his head bald. He has gleaming, smiling brown eyes.
Personality: Dreali wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1900 gp.
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