Aust Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports yellow clothing, slightly heavier than average wear. He has shaved his head bald. He has violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture
Flaws: Addict, Mundane. Bonds: Job, Criminal record, Family. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 43 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Rich purple corundum (700 gp). Alexandrite (400 gp). Freshwater pearl (5 gp). Deep green spinel (80 gp). Emerald (700 gp). Star ruby (700 gp). Carnelian (20 gp). Jasper (20 gp). Azurite (5 gp). Jacinth (5000 gp). 1 Minor magic item. 1 Minor magic item.
Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely yellow suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a island tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his dancing dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Auran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Impulsive, Disease. Bonds: Job, Mentor. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 60 pp. Star rose quartz (20 gp). Jade (140 gp). Golden yellow topaz (400 gp). Obsidian (12 gp). Violet garnet (400 gp). Azurite (12 gp). Zircon (20 gp). Star ruby (800 gp). Peridot (20 gp). Peridot (20 gp).
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Elven culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Elven conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. Fire opal (400 gp).
Aust Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Aust would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against illithids
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Military, Nature. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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