Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a blue costume with the symbols of strength on his torso. His whole body is exceptionally muscular. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Sailor and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and to be a hunter again
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Religious, Job. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1200 gp. Black velvet mask with numerous citrines (80 gp).
Uthemar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his mace, marred by teas. He wears his auburn hair up. He has several tiny aquamarine earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an entirely black suit with red socks and a vest with buckled shoes. His hair is brown and curly. His hazel eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Shipwright job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Job, Rich. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points -1 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Enialis Firahel, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His chestnut hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Enialis was raised in a hard working conservative environment. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 40 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Abyssal, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Aquamarine (1300 gp). Freshwater pearl (12 gp). Aquamarine (1300 gp). Rich purple corundum (1300 gp). Aquamarine (1300 gp). Smoky quartz (20 gp). Blue star sapphire (1300 gp). Red spinel (70 gp). Rose (20 gp). Malachite (12 gp). Blue quartz (12 gp). Citrine (20 gp). Rich purple corundum (1300 gp). Deep blue spinel (1300 gp). Onyx (20 gp). 1 Medium magic item.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses in violet turtlenecks beneath a black coat with white slacks. His silver hair is kept up in a ponytail inside a feathered hat. His hazel unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.
History: Born in the north to a Baker, Aelar learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.
Motivation: To be a Bounty Hunter again; and seeks redemption
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 10 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. Old masterpiece painting (900 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (900 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!