Korfel Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His hair is short and silver. He is baby faced.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Korfel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands.
Ideals: Gifted. Flaws: Ugly, Mundane, Depressed. Bonds: Enemies. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Freshwater pearl (6 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his father.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Deep blue spinel (1200 gp). Chrysoberyl (90 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a violet suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hadarai was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has achieved small success as a Map Maker.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 7 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Peridot (80 gp). Jet (80 gp). Azurite (11 gp). Azurite (11 gp). Jasper (80 gp). Hematite (11 gp).
Eiravel Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Elven culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Racist, Impulsive, Depressed. Bonds: Criminal record. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: White opal (1300 gp). Rose (50 gp). Deep blue spinel (1100 gp). Rock crystal (50 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp).
Galinndan Horineth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Animal Trainer. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 pp.
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