Peren Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 56 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Blue star sapphire (1000 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Moonstone (20 gp). Fiery yellow corundum (1000 gp).
Naal Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, grey, dusty cloak. His tied-back hair is blonde. He has a dull look in his amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Naal was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Server
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 31 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant, Auran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: A delicate silver chain set with a tourmaline (90 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (400 gp). Silver ewer (90 gp). Silver comb with moonstones (200 gp). Black velvet mask with numerous citrines (160 gp). Solid gold idol (700 gp). Silver comb with moonstones (200 gp).
Theriatis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is matted, messy, and big. His face is scarred and worn.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 16000 sp. Rock crystal (80 gp). Aquamarine (400 gp). Amethyst (50 gp). Silver pearl (50 gp). Violet garnet (400 gp). Bloodstone (80 gp). Banded agate (5 gp).
Raer Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the sun god on his torso. He is portly but not overly obese. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Bowyer business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raer took refuge in the ruined castle and found the beat up shield and armor he uses now. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Joker. Flaws: Terse. Bonds: Job, Nature, Adventurer. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Coral (70 gp). Red-brown spinel (70 gp). Red spinel (70 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Moss agate (14 gp).
Mindartis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears brown trousers with grey and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 16)
Armor Class 11
Hit Points 70 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Abyssal, Orc, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. Silver pearl (160 gp). Iolite (20 gp). Azurite (6 gp). Alexandrite (800 gp). Jasper (20 gp). Fiery yellow corundum (900 gp). Tourmaline (160 gp). Black pearl (800 gp). Zircon (20 gp). Eye agate (6 gp). Golden yellow topaz (800 gp). Peridot (20 gp). Tiger eye turquoise (6 gp). Blue sapphire (900 gp). Freshwater pearl (6 gp). Obsidian (6 gp). Zircon (20 gp). Smoky quartz (20 gp). Carnelian (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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