Adran Raethran, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan coat over a black low-cut shirt, and a broad hat upon his head. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Adran was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and to reunite with his absent father
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3200 gp. Lapis lazuli (9 gp). Malachite (9 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white costume with the symbols of luck on his torso. His chestnut hair is singed and shortened. His fierce violet eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Glassblower business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 60 pp.
Dreali Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 71 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Medium magic item.
Mindartis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. This amber eyed northerner is not easily forgotten.
Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mindartis took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has achieved small success as a Miller.
Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world
Flaws: Hedonist, Shy, Impulsive. Bonds: Nature, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100 gp.
Beiro Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears light armors faded through time and improper care. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Beiro speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Beiro is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 16
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 22 (+6) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +9 / 2d10+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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