Immeral Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them and is in decent physical shape. His golden hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Banker, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Family. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Azurite (6 gp). White pearl (100 gp). Deep green spinel (100 gp). Alexandrite (800 gp). Jasper (40 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His hair is short and golden. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Soveliss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Soveliss's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 21 (+5) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 7000 sp.
Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Military. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Red-brown spinel (150 gp). Eye agate (16 gp). Fiery yellow corundum (600 gp).
Aelar Horineth, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aelar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aelar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. He has done his best to style his brown hair to look like a famous performer. His brown eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Optimist, Logical. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 15
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Jasper (40 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Emerald (700 gp). Red-brown spinel (80 gp). Azurite (11 gp). Aquamarine (900 gp). Citrine (40 gp). Carnelian (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
