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NPC Generator

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Advanced [show]


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His hair is cut close to his head. He has blue eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Bonds: Attractive, Mentor, Adventurer. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Aramil Siannodel, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)15 (+2) 8 (-1)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 600 gp. Banded agate (11 gp). Jasper (20 gp). Bloodstone (20 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his shield ready. His red hair is kept up in a ponytail inside a deerstalker hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Immigrant. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Theren Withrethin, Male Elf Sorcerer 14
Medium (5'4") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 16 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +4, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Sard (80 gp). White pearl (100 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (9 gp). Black pearl (500 gp). Black pearl (500 gp). Sardonyx (80 gp). Eye agate (9 gp). 1 Medium magic item.


Social Check DCs


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern man very much looks the part of a Animal Trainer. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He now owns his own business.

Motivation: Expand his business.

Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Immeral Dalanthan, Male Elf Sorcerer 7
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 700 gp. Banded agate (8 gp). Star rose quartz (70 gp). Red spinel (80 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Thamior Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears red leather gloves, a red jacket, and tight pants. His blonde hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Thamior is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bather and was forced into it by his family.

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Thamior Ofandrus, Male Elf Sorcerer 6
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 4000 sp. Black pearl (800 gp). Azurite (16 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull violet sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. With bright blonde hair and a scraggly beard. His eyes are blue and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rael is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted, Justice. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Rael Caphaxath, Male Elf Sorcerer 10
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. A roughly beaten golden orb (70 gp). Sapphire pendant on gold chain (1000 gp). Silver ewer (10 gp). Old masterpiece painting (1600 gp). Cloth of gold vestments (70 gp). Jeweled anklet (1000 gp).


Social Check DCs

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