Raer Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man is wearing a long, yellow cloak. He sports a long red beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 9 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 6 (-2) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll, Infernal, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 gp.
Caeldrim Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His moppish blonde hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: This man loves music and to teach people music more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Caeldrim was born the youngest of three triplets. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. He is tall, broad shouldered and powerfully built. His red hair has been sun bleached extensively. His eyes are hazel and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.
History: He was born in a small plains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Logical. Bonds: Job, Nature, Criminal record. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 700 pp. Chrysoprase (30 gp). Emerald (500 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Navigator does. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Enialis was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He became a Navigator soon after.
Motivation: To be a Mayor again.
Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 18000 sp. Golden yellow topaz (500 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He sports a long black beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: Caeldrim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Justice. Bonds: Attractive, Adventurer, Poor. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2100 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Solid gold idol (900 gp). Brass mug with jade inlays (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
