Erdan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His chestnut hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.
Personality: Erdan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Religious, Adventurer. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 70 pp. Black star sapphire (1600 gp). Carnelian (40 gp). Eye agate (13 gp). Onyx (40 gp). Black opal (1600 gp). Lapis lazuli (13 gp). Golden pearl (60 gp). Malachite (13 gp).
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, brown, dusty cloak, he is not a threatening figure. His white hair is greasy and uncared for. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To be a Barber again; and a deep hatred of brigands
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Enemies, Job. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 40000 cp.
Azaki Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his auburn hair well, parting it to the right. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up glaive and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Rich, Job, Slave, Nature. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and typically wears blue cloth garments or leather armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Hunter and was forced into it by his family.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp. Azurite (14 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Aloro, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green cloak and cross-gartered brown stockings. His chestnut hair is unkempt and raggedy. His gray eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Aquan, Infernal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2300 gp. Hematite (16 gp). Smoky quartz (80 gp). Fire opal (1500 gp). Moonstone (80 gp). Alexandrite (1500 gp). Onyx (80 gp). Tourmaline (70 gp).
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