Theren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He sports tan clothing, slightly heavier than average wear. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Theren studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Red-brown spinel (110 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Othronus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. His eyes are amber.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: When he was but 5 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, Rael has worked very hard to control his curse. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. Black pearl (400 gp). White pearl (60 gp). Amber (60 gp). Peridot (50 gp).
Dayereth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his longsword ready. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast desert. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 9 years later his spouse died after the birth of his son. Heartbroken, Dayereth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Nature, In love, Adventurer. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Solid gold idol (1000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Naal Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. When Naal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Elven compassion; and he seems to be bored by most things
Ideals: Extrovert. Flaws: Mundane, Racist. Bonds: Military, Criminal record. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50000 cp. Jet (110 gp). Eye agate (6 gp). Amethyst (110 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.
Theren Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, red cloak. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his brown eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: Gifted from a young age, Theren studied abroad. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Artistic, Pacifist, Gifted. Flaws: Ugly, Shy, Antagonistic. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
