Beiro Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His amber eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Beiro was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Adventurer again; and his religion dominates his actions
Flaws: Addict. Bonds: Rich, Job, Nature, Religious. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 70 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 5000 sp.
Nim Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to hide his balding. His green eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Nim's homeland. Nim decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice. Bonds: Criminal record, Poor, Immigrant. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 23 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Rhodochrosite (8 gp). Rose (60 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His brown hair is heavily combed to the left. He has green eyes and a green hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Naal hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Religious. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 83 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Druidic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 300 pp. Finely wrought small gold bracelet (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (2000 gp). Finely wrought small gold bracelet (90 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Medium magic item.
Gennal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He wears his silver hair up. His half smiles and amber eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it.
Flaws: Hedonist, Forgetful. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial, Aquan, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). Old masterpiece painting (500 gp).
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Bonds: Attractive, Poor, Job, Criminal record. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Lapis lazuli (8 gp). Star rose quartz (40 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item.
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