Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His tied-back hair is brown. His eyes, though not visible through his cowl, are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Thamior is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and he would like to get married and retire
Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, and is pretty ugly. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Aust has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants his loneliness to end
Ideals: Disciplined. Flaws: Ugly, Insomniac, Disease. Bonds: Mentor. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).
Berrian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. He wears a small hat to hide his balding. His brown unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the west to a Engraver, Berrian learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1800 gp. Blue sapphire (1100 gp). Rhodochrosite (7 gp). Chrysoprase (40 gp). Azurite (7 gp). 1 Minor magic item.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear yellow pants and tee shirts. His blonde hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naeris grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naeris. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Joker. Bonds: Family, Immigrant, Criminal record. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 18)
Armor Class 12
Hit Points 27 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1300 pp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (180 gp). 1 Major magic item.
Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears a faded coat and loose pants complete with Stetson hat. His black hair and beard is wavy and long. His fierce green eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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