Fivin Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized jet on his left hand. He has moderate length red hair. His eyes are gray and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the west. Fivin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He has worked as a Stylist like his mother before him.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Pacifist, Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Rhodochrosite (12 gp). Freshwater pearl (12 gp). Brown-green garnet (50 gp).
Ahvain Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a moderate pudge and is not very fit. He wears a small hat to cover his moderate length auburn hair. His thin eyebrows rest above his beady violet eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahvain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahvain. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 18 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Infernal, Auran, Goblin, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 pp. Aquamarine (800 gp). Fire opal (1200 gp). Aquamarine (800 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in blue turtlenecks beneath a black coat with red slacks. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: Born to a Barrister, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mason like his mother before him.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Bonds: Religious, Adventurer, Poor, Job. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 55 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Emerald (600 gp). Pink pearl (150 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Black opal (600 gp). Zircon (50 gp). Tourmaline (150 gp). Carnelian (50 gp). Red garnet (150 gp). Aquamarine (600 gp). Brown-green garnet (150 gp). Brown-green garnet (150 gp). Rock crystal (50 gp). Silver pearl (150 gp). Amethyst (150 gp).
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and is wearing a long, green, dusty cloak. His left leg appears badly burned and disfigured. His chestnut hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural elven artifacts is his passion
Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. Jade (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!