Arannis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky black painted plate armor. He has done his best to style his golden hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Addict, Secretive, Disease, Insomniac. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 8000 sp. Rich purple corundum (1500 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Naeris Nailo, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: Naeris wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Cartwright, who enjoyed hunting, Naeris was taken on many hunting expeditions. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Hedonist, Impulsive. Bonds: Nature, Criminal record. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 sp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His hair is short and auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. Hadarai is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 4 years old his parents immigrated from the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp. Moss agate (16 gp). 1 Minor magic item.
Mindartis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a white suit, black shirt, and yellow tie, he is not a threatening figure. He is bald on top and has large white tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich northern family. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mindartis's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 4000 sp. Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp).
Immeral Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Immeral was raised in a hard working conservative environment. In his 14th year, his parents were killed by a illithids raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Optimist, Persistence. Bonds: Job, Enemies, Rich. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 200 gp.
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