Himo Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Ugly, Shy, Mundane. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 18 (+4) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Giant, Infernal, Terran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Amastacia, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and is wearing a long, green cloak. His auburn hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp.
Caeldrim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Caeldrim has worked very hard to control his curse. He was granted martial powers by his dying sister.
Motivation: To unite with his sister; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (500 gp).
Adran Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered glaive and tarnished longsword as well. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He takes great joy in being the best Animal Trainer in town.
History: The child of a Doctor, who enjoyed hunting, Adran was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Adran and his spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 67 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon, Gnome
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 10000 gp. Violet garnet (1600 gp). Obsidian (13 gp). Silver pearl (50 gp). Jet (50 gp). Onyx (70 gp). Zircon (70 gp). Amethyst (50 gp). Malachite (13 gp). Carnelian (70 gp). Blue quartz (13 gp). Chrysoberyl (50 gp). Black pearl (1600 gp). Blue quartz (13 gp). Moss agate (13 gp). Deep blue spinel (1600 gp). Moss agate (13 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Red spinel (50 gp). Alexandrite (1600 gp). Sardonyx (70 gp). Emerald (400 gp).
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of his god on his torso. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Aramil was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted, Joker, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 3200 gp. Malachite (9 gp). Jet (50 gp). Fire opal (400 gp).
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