Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries flails. His moppish red hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Fighting, Artistic, Opinionated. Flaws: Ugly, Disease. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 55 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 2000 gp. Red garnet (110 gp). Golden yellow topaz (1300 gp). Obsidian (12 gp). Blue star sapphire (700 gp). White opal (700 gp). Blue quartz (12 gp). Hematite (12 gp). Obsidian (12 gp). Amethyst (110 gp). Deep green spinel (110 gp). Black star sapphire (700 gp). Peridot (80 gp). Obsidian (12 gp). White pearl (110 gp). Malachite (12 gp). 1 Medium magic item.
Fivin Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His moppish red hair is in a traditional bowl cut. This blue eyed westerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Nature, Slave. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Black velvet mask with numerous citrines (50 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He has a small bristly mustache and wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Has a crush, Adventurer. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Smoky quartz (80 gp). Eye agate (16 gp).
Arannis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears just a grey suit. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 gp. Rock crystal (60 gp). Coral (150 gp).
Dayereth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he is renowned for his bright tan suits and hats. He wears his red hair down. He has gleaming, smiling gray eyes.
Personality: He has always had a great fascination with Elven culture. As long as the job gets done he does not care how it got done.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Elven compassion; and wants to work out more often
Ideals: Professionalism, Athletic. Flaws: Racist. Bonds: Poor, Guardian. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 5 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2800 gp. Rose (30 gp).
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