Korfel Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a wizard, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Cook, but he got bored and became a Banker. He now owns his own business.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Mentor. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp. Freshwater pearl (15 gp). Peridot (40 gp). Hematite (15 gp). Alexandrite (300 gp). Rich purple corundum (1500 gp). Jasper (40 gp).
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet armored body suit, with a simple blue line shooting up and back down. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He now mingles about in high society.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2100 gp. Jet (110 gp). Golden yellow topaz (500 gp). Rhodochrosite (15 gp). Hematite (15 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Hanali, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. He keeps his brown hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: Galinndan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 16)
Armor Class 14
Hit Points 55 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 800 pp. Black pearl (1200 gp). Rhodochrosite (16 gp). Jasper (30 gp). Smoky quartz (30 gp). Lapis lazuli (16 gp). 1 Medium magic item. 1 Medium magic item.
Rolen Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man wears a grey vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His golden hair is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Rolen will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Rolen was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1700 gp. Solid gold idol (200 gp). Gold and topaz bottle stopper cork (400 gp).
Theriatis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and black. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of brigands once and for all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Theriatis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his son; and a deep hatred of brigands
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Enemies. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 21 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
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