Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a black tunic with tan highlights, and long red pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His brown eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He is a Lycanthrope in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 68 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Carved bone or ivory statuette (90 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (1300 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold and topaz bottle stopper cork (1400 gp). A roughly beaten golden orb (90 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Gennal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Gennal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gennal hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Rich, Enemies. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 73 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. White opal (900 gp). Obsidian (10 gp). Blue quartz (10 gp). Aquamarine (400 gp). Alexandrite (400 gp). Sard (50 gp). Chalcedony (50 gp). Emerald (900 gp). Golden yellow topaz (400 gp). Hematite (10 gp). Eye agate (10 gp). Hematite (10 gp). White opal (900 gp). Alexandrite (400 gp). Brown-green garnet (90 gp). Golden yellow topaz (400 gp). Red-brown spinel (90 gp). Aquamarine (400 gp). Chrysoberyl (90 gp). 1 Medium magic item.
Quarion Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.
Personality: Quarion speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Quarion studied abroad. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Fearful. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Malachite (8 gp). Blue star sapphire (800 gp). Amber (60 gp). Fiery yellow corundum (800 gp). Aquamarine (1200 gp). Tiger eye turquoise (8 gp).
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a black handlebar mustache and slicked back black hair. His eyes are brown and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Aramil was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Locksmith job and began his own company from there.
Motivation: To be a Carter again.
Ideals: Impeccable, Fighting, Athletic. Bonds: Nature, Job. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 40000 cp.
Caeldrim Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His tied-back hair is auburn. His eyes, though not visible through his cowl, are hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Assassin.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Family. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 230 pp. Star rose quartz (40 gp). Alexandrite (1600 gp). Blue quartz (6 gp). Aquamarine (1600 gp). Obsidian (6 gp).
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