Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered sai and tarnished bow as well. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Arannis was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arannis took refuge in the old dungeon and found the beat up bow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting, Justice, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 20 pp.
Thamior Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times, and carries glaives. His hair is golden and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Butcher, Thamior learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Butcher.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 14)
Armor Class 15
Hit Points 6 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 6 (-2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Rhodochrosite (7 gp). Black pearl (400 gp). Coral (40 gp). Blue sapphire (800 gp). Fiery yellow corundum (800 gp). Rhodochrosite (7 gp). Rich purple corundum (800 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Emerald (800 gp). Aquamarine (400 gp).
Varis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 120 pp.
Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts. He has done his best to style his silver hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Blacksmith. Theren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Theren studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: A need for knowledge about a nearby landmark; and to be a carter again
Ideals: Gifted. Bonds: Job, Family, Attractive, Adventurer. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 62 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Undercommon, Gnome
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. A silver and pearl hairclip (70 gp). Golden circlet with four aquamarines (6000 gp). Silver chalice with lapis lazuli gems (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1700 gp). An abacus with copper, silver and gold markers (30 gp). Cloth of gold vestments (30 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (30 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (1500 gp). A roughly beaten golden orb (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ahvain Liadon, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue cloak and cross-gartered brown stockings. His hair is long and blonde with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Metallic Dragon in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic, Philantrophist. Flaws: Insane, Ugly. Bonds: Adventurer. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 400 pp. Malachite (5 gp). Rose (20 gp). Tourmaline (40 gp). Deep blue spinel (400 gp). Star rose quartz (20 gp). Aquamarine (400 gp). Moss agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!