Mindartis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and he's in love
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Banker. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and regain custody of his son
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Military, Family. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Druidic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 gp. Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a green vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Caeldrim is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local mercenary
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Military, Slave. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 18 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Black opal (600 gp). Black pearl (800 gp). Azurite (14 gp). Pink diamond (7000 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a tan and green robe with the hood down. His black hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: Suhnae wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying sister.
Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Athletic, Disciplined, Gifted. Bonds: Immigrant, Job. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Ahvain Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to hide his balding. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north his family was never financially stable. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Logical, Gifted. Bonds: Poor. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Smoky quartz (20 gp).
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