Gennal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a white and blue robe with the hood down. He is an epitome of beauty. He has moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gennal was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better world.
Motivation: A rival would like him out of the picture; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Carnelian (50 gp). Freshwater pearl (12 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair down. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Cook business at a young age. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon, Abyssal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His eyes are a pleasant blue.
Personality: He hates drow. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Theren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a drow raid, leaving Theren alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Theren was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Enemies, Military. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 4000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear black pants and tee shirts, he is not a threatening figure. He has no hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: Born in the east to a Herbalist, Aelar learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 17)
Armor Class 13
Hit Points 24 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1100 pp. Onyx (80 gp). Tiger eye turquoise (10 gp). Amethyst (140 gp). Deep blue spinel (800 gp). Moss agate (10 gp). White opal (700 gp). Tourmaline (140 gp). Smoky quartz (80 gp). Red garnet (140 gp).
Ivellios Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'11" and is wearing colorful clothing, dressed as a Sailor. He has done his best to style his auburn hair to look like a famous performer. His fierce violet eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.
History: He was born in the south, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Flaws: Fearful. Bonds: Criminal record, Immigrant, Guardian. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Star rose quartz (70 gp). Freshwater pearl (13 gp). Brown-green garnet (110 gp). Rock crystal (70 gp). Black pearl (900 gp). Deep green spinel (110 gp). Moonstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!