Immeral Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is black and curly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 22 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Aquamarine (600 gp). Violet garnet (600 gp). Iolite (80 gp). Black pearl (600 gp). 1 Medium magic item.
Quarion Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Quarion isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Quarion was born with his mother's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of brigands; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Attractive, Has a crush, Enemies. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Golden yellow topaz (1500 gp). Freshwater pearl (5 gp). Tourmaline (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac.
Flaws: Shy. Bonds: Attractive, Slave, Criminal record, Mentor. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 gp. Freshwater pearl (14 gp). Deep blue spinel (600 gp).
Koeth Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has wavy golden hair. His eyes are gray and he is always smoking a pipe.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well
Bonds: Poor, Criminal record, Family, Religious. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp.
Theriatis Aloro, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair up. He wears crescent spectacles with a black brim.
Personality: Theriatis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Farmer, Theriatis learned a great deal about his mother's area of expertise. He worked as a nervous Farmer and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Adventurer, Family. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. Deep blue spinel (300 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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