Raer Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His feathered hat is riddled with cuts and holes. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Religious, Immigrant. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. Deep green spinel (60 gp). Silver pearl (60 gp). Golden yellow topaz (300 gp).
Nim Floshem, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Masseuse profession.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Masseuse, but he got bored and became a Assassin. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp.
Tharivol Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are likewise brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tharivol grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tharivol. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He has comitted a past crime that haunts him to this day; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Criminal record, Debt. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Blue quartz (15 gp). Golden yellow topaz (400 gp). Black star sapphire (1100 gp). Onyx (20 gp). Smoky quartz (20 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple white robe with black stripes complete with hood. He has chestnut hair. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Thamior embodies much of what other species detest in the Elves. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Black velvet mask with numerous citrines (150 gp).
Dreali Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Dreali has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Smoky quartz (60 gp). Violet garnet (1500 gp). Star rose quartz (60 gp). Zircon (60 gp). Black opal (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!