Thamior Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is chestnut and curly. He has violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Job, Criminal record. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 60000 cp. Bloodstone (60 gp). Iolite (60 gp). Rose (60 gp).
Naill Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright grey suits and hats. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He dislikes all the random violence that takes place in the west. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Naill grew up listening to his father's many stories. His father was a soldier and died while he was still young. Naill was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends
Ideals: Pacifist, Justice. Flaws: Depressed. Bonds: Military, Adventurer, Family. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 sp. Brown-green garnet (70 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Aquamarine (400 gp). White opal (600 gp). Sardonyx (20 gp).
Raer Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He struck the Butcher job and began his own company from there.
Motivation: Money/treasure; and meet up once more with his childhood friend
Flaws: Addict. Bonds: Adventurer, Military, Job, Rich. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 20 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is kept up in a ponytail inside a Stetson hat. His skin is flawless and his green eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a Fortune-teller, his father struggled to pay the bills. In his 10th year, his parents were killed by a goblins raid, leaving Naeris alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 16)
Armor Class 10
Hit Points 63 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Goblin
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (200 gp). Gold music box (1000 gp). 1 Medium magic item. 1 Medium magic item.
Naill Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 16)
Armor Class 13
Hit Points 31 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Chrysoberyl (150 gp). Aquamarine (700 gp). Azurite (16 gp). Deep green spinel (150 gp). Aquamarine (700 gp). Rose (70 gp). Rhodochrosite (16 gp). Smoky quartz (70 gp). Black pearl (700 gp). Star ruby (600 gp). Blue quartz (16 gp). Deep blue spinel (700 gp). Jade (150 gp). Tourmaline (150 gp). Citrine (70 gp). Deep blue spinel (700 gp).
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