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NPC Generator

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Advanced [show]


Raer Amakiir, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears professional attire. His hair is golden and very short. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Raer Amakiir, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is tall, broad shouldered and powerfully built. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up whip and armor he uses now. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Aramil Meliamne, Male Elf Sorcerer 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)9 (-1) 11 (+0)17 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Uthemar Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a gnolls raid, leaving Uthemar alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Uthemar Withrethin, Male Elf Sorcerer 12
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. An abacus with copper, silver and gold markers (140 gp). Black velvet mask with numerous citrines (140 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Berrian Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny ruby earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Disciplined, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Berrian Ariessus, Male Elf Sorcerer 7
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Dayereth Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He carries with him a set of longbows on his belt, each one with a amber on the hilt. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: He is a Slaad in disguise. Dayereth was born on a far eastern plains where he grew up under the tutelage of his father, an expert Spy. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Dayereth Nailo, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp.


Social Check DCs

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