Suhnae Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean green cloak covering his clean studded leather. His auburn hair is cut jaggedly and amateurishly. He has green eyes and a green hat with a black feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: Suhnae was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Adventurer, Enemies. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 8 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Black pearl (400 gp). Lapis lazuli (11 gp). Blue star sapphire (400 gp). 1 Medium magic item.
Azaki Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan broad hat and tan clothes. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record, Nature. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears violet trousers with black and blue striped suspenders. He wears various colorful collared shirts. He carries a battered sword and tarnished longbow as well. He keeps his golden hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 7 years old his parents immigrated from the east. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Fighting. Flaws: Addict. Bonds: Job, Immigrant, Nature. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 3 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).
Aramil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears a white shirt with thin green vertical stripes and yellow pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is a bit of a kleptomaniac.
Flaws: Antagonistic, Disease. Bonds: In love, Criminal record, Rich. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 47 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic, Goblin, Terran
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 pp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white shirt with thin brown vertical stripes and grey pants. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He was born in the north, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire
Flaws: Shy, Fearful. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!