Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear white pants and tee shirts and is in decent physical shape. His black hair is styled in orderly dreadlocks. He has several tiny aquamarine earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Dyer for hire.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 7 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Gold music box (3000 gp).
Thamior Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a black shirt with thin brown vertical stripes and red pants. His left hand appears badly burned and disfigured. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Thamior and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Shy, Fearful, Antagonistic. Bonds: Attractive. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 90 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 |
Possessions: 7000 gp. Chrysoprase (80 gp). Carnelian (80 gp). Golden pearl (50 gp). Deep green spinel (50 gp). Black star sapphire (400 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Smoky quartz (80 gp). Banded agate (15 gp). Citrine (80 gp). Blue star sapphire (400 gp). Bloodstone (80 gp). Malachite (15 gp). Eye agate (15 gp). Black pearl (900 gp). Carnelian (80 gp). Brown-green garnet (50 gp). Sardonyx (80 gp). Eye agate (15 gp). Fire opal (400 gp). Blue sapphire (400 gp). Violet garnet (900 gp). Iolite (80 gp). Smoky quartz (80 gp). Tiger eye turquoise (15 gp). Chrysoberyl (50 gp). Iolite (80 gp). Fiery yellow corundum (400 gp). Golden yellow topaz (900 gp). Carnelian (80 gp).
Koeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Armorer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Optimist. Bonds: Job, Poor, Family. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50 pp. Amber (40 gp). Onyx (50 gp).
Hadarai Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of men and trembles around them
History: Hadarai was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up trident and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He carries a battered sword and tarnished falchion as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: Naal was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Performer.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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