Immeral Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue costume with the symbols of the four houses of cards on his torso. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Immeral was born on a far northern plains where he grew up under the tutelage of his mother, an expert Adventurer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 9000 sp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). Rhodochrosite (4 gp). Banded agate (4 gp). Azurite (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" northern man, he is dressed in an above average manner. His red hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Undercommon, Ignan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rose (70 gp).
Peren Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel coat over a yellow low-cut shirt, and a top hat upon his head. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Peren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Peren studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep.
Ideals: Extrovert, Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Malachite (13 gp). Hematite (13 gp). Blue sapphire (400 gp). Red garnet (130 gp). Deep green spinel (130 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Uthemar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Uthemar's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Rich. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 5 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Korfel Hanali, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. Since then, he has sought to make the best of life.
Motivation: To be a Brewer again.
Ideals: Artistic, Optimist. Flaws: Terse, Shy. Bonds: Job. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 98 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Red-brown spinel (50 gp). Black pearl (600 gp). Citrine (70 gp). Star rose quartz (70 gp). Eye agate (16 gp). Rhodochrosite (16 gp). Red spinel (50 gp). Carnelian (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


