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NPC Generator

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Advanced [show]


Aerdeth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. His long golden hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and he's looking for his big break

Ideals: Joker. Bonds: Job, Poor, Adventurer, Family. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Aerdeth Selevarun, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Arannis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. He has moderate length black hair. His eyes are gray and catlike.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and to be a cartwright again

Ideals: Optimist, Gifted. Bonds: Job, Religious, Military. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Arannis Sylvaranth, Male Elf Sorcerer 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 160 pp. Sard (50 gp). Aquamarine (600 gp). Carnelian (50 gp). Rock crystal (50 gp). Blue star sapphire (600 gp). Alexandrite (600 gp). Carnelian (50 gp).


Social Check DCs


Immeral Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with brown and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Justice, Logical. Flaws: Antagonistic, Insane. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Immeral Berevan, Male Elf Sorcerer 12
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Medicine +8, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Fivin Ariessus, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 8000 sp.


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Naeris Floshem, Male Elf Sorcerer 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 13 (+1)9 (-1)
Skills Religion +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Goblin, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: 1900 gp.


Social Check DCs

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