Caeldrim Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a tan and brown robe with the hood down. His brown hair is cut jaggedly and amateurishly. He has hazel eyes and a tan hat with a brown feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: Caeldrim was raised in a hard working conservative environment. A gifted student he started as a Interpreter, but he got bored and became a Healer. By chance he met his sister recently and the two have been together since.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Adventurer, Job, Family, Religious. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Blue quartz (4 gp). Chrysoberyl (140 gp).
Suhnae Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Beggar mother left him crippled. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His eyes are likewise blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Immeral was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 50 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Eye agate (13 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). Coral (150 gp). Golden yellow topaz (1500 gp). Obsidian (13 gp). Chalcedony (60 gp). Alexandrite (1500 gp). White pearl (150 gp). Eye agate (13 gp). Obsidian (13 gp). Alexandrite (1500 gp). Blue quartz (13 gp). Blue quartz (13 gp).
Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy black suit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a necromancer, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Navigator job and began his own company from there.
Motivation: To reunite with his absent father; and further expansion of business
Ideals: Optimist, Joker. Bonds: Attractive, Mentor, Job, Family. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp.
Aerdeth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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