Azaki Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. Through the years after Azaki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Azaki's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 210 pp.
Heian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. His brown eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture
Flaws: Ugly, Depressed. Bonds: Criminal record, Religious, Mentor. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 71 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 4000 gp. Golden yellow topaz (1500 gp). Tiger eye turquoise (13 gp). Black pearl (1500 gp). Black star sapphire (700 gp). Chalcedony (80 gp). Sard (80 gp). Iolite (80 gp). Violet garnet (1500 gp). Jet (50 gp). Banded agate (13 gp). Moonstone (80 gp). Carnelian (80 gp). Star ruby (700 gp). Banded agate (13 gp). Obsidian (13 gp). Lapis lazuli (13 gp).
Naal Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Criminal record. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 39 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Sylvan, Orc
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Fiery yellow corundum (600 gp). Aquamarine (700 gp). Black opal (600 gp). Jasper (80 gp). Rhodochrosite (16 gp). 1 Minor magic item.
Naeris Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in tan turtlenecks beneath a grey coat with pastel slacks. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Elven culture. He is a font of random trivia from the lore and stories he has discovered
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Logical. Flaws: Racist, Disease. Bonds: Rich. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1600 gp). Sapphire pendant on gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).
Thervan Raethran, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears white leather gloves, a white jacket, and tight pants. His chestnut hair is knotted and matted. He has green eyes and a white hat with a grey feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Thervan grew up listening to his father's many stories. Thervan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thervan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Depressed, Fearful. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 31 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 12000 gp. Banded agate (16 gp). Amber (120 gp). Carnelian (60 gp). Tourmaline (120 gp). Obsidian (16 gp). Alexandrite (1500 gp). Violet garnet (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
