Naill Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears a green wide-brimmed hat and green clothes. He has a slight overbite and is overall scrawny. He has wavy blonde hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic, Greedy. Bonds: Attractive, Adventurer, Mentor. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and dresses well, typically a more casual-formal manner. His long black hair reaches down to his waist. His eyes are amber and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Carter, Hadarai learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, In love. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a black low-cut shirt, and a top hat upon his head. He is physically well-built. His head has been shaved. His ears are large.
Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Elves. He has all his life been fascinated with music.
History: Dayereth was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dayereth took refuge in the ruined castle and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 41 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Zircon (60 gp). Star rose quartz (60 gp). Clear bright green emerald (8000 gp). Blue star sapphire (1500 gp). Rock crystal (60 gp). Golden yellow topaz (500 gp). Tourmaline (40 gp). Sardonyx (60 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Aloro, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears brown painted combat armor at almost all times. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.
Personality: Fivin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Rolen Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man very much looks the part of a Baker. He has a silver handlebar mustache and slicked back silver hair. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Baker in town.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He struck the Baker job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Nature. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
