Riardon Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sickle. He has a hunchback. With bright auburn hair and a scraggly beard. His amber eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Riardon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 50 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 21 (+5) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome, Draconic
Attacks Melee +8 / 4d6+3, Ranged +10 / 4d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 100 pp. Aquamarine (1200 gp). Jasper (40 gp). Rhodochrosite (8 gp). Chrysoprase (40 gp). Blue star sapphire (1300 gp). Lapis lazuli (8 gp). Violet garnet (1200 gp). 1 Medium magic item.
Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his scimitar. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west, but his parents moved at a very young age to the north. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Chrysoprase (40 gp).
Rael Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting black shirt and pants. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His gray eyes peer out from beneath his wide-brimmed black hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a forest tribe. A gifted student he started as a Architect, but he got bored and became a Cartwright. Days after completing his studies, news broke out that his hometown was attacked by giants. Rael was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Fighting. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 9 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is a great chef.
History: Born to a pair of adventurers, Naal grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. He struck the Animal Trainer job and began his own company from there.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 2 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1400 gp. Alexandrite (300 gp). Bloodstone (70 gp). Blue quartz (9 gp). Jade (140 gp). Freshwater pearl (9 gp). Banded agate (9 gp).
Traki Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. His moppish auburn hair is in a traditional bowl cut. His violet eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 4 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 7 (-2) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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