Dayereth Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is silver and curly. His eyes are likewise violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.
History: Dayereth was born in the north. At a young age he loved to build and create. In his 12th year, his parents were killed by a orcs raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lucan Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports pastel clothing, slightly heavier than average wear. His red hair is lengthy. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: He was born in the east, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 21 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1000 pp. Red-brown spinel (60 gp). Tourmaline (60 gp). Malachite (12 gp). Peridot (40 gp). Tourmaline (60 gp). Black pearl (800 gp). Golden pearl (60 gp). Deep blue spinel (800 gp). Star rose quartz (40 gp). Hematite (12 gp). Violet garnet (800 gp). 1 Minor magic item.
Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: Carrie was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 7000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1600 gp). Carved bone or ivory statuette (40 gp). 1 Good lock. 1 Healer’s kit. 1 Silver holy symbol. 1 Superior lock.
Erdan Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his long blonde hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Insane, Ugly. Bonds: Criminal record. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2500 gp. Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (4000 gp).
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and grey pants, and carries whips. He keeps his long chestnut hair kept up in a rat tail. His green eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gifted student he started as a Painter, but he got bored and became a Roofer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Religious, Enemies. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 220 pp. Violet garnet (1000 gp). Deep blue spinel (1000 gp). Smoky quartz (20 gp). Banded agate (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
