Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. A true patriot, Halimath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Disease, PTSD. Bonds: Immigrant, Military, Criminal record. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 200 gp.
Naill Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He comes from a rich southern family. When Naill reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 9000 sp.
Ahvain Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a pastel tunic with blue highlights, and long tan pants that bunch up around his shoes. He is an epitome of beauty. His long white hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Mentor. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Tourmaline (130 gp). Pink pearl (130 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Rich purple corundum (1500 gp). 1 Minor magic item.
Paelias Holimion, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Slave Trader, and he perpetually has his shortbow ready. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across
History: He got into the Slave Trader business at a young age. Paelias was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paelias decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 14 years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Criminal record. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 100 pp. Violet garnet (900 gp). Black star sapphire (1000 gp). Banded agate (8 gp). Fiery yellow corundum (1000 gp).
Quarion Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Quarion was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Quarion managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he uses money and sex appeal to get what he needs
Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Rich. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Orc
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 11000 sp. Tiger eye turquoise (6 gp). Sardonyx (30 gp). Tiger eye turquoise (6 gp).
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