Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. He has shaved his head bald. His green eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He has achieved small success as a Roofer.
Motivation: To be a Slave Trader again; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave, Job. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 260 pp. Hematite (11 gp). Carnelian (60 gp). Blue quartz (11 gp). Rock crystal (60 gp). Amethyst (100 gp).
Aerdeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Assassin, Aerdeth learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Naeris Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 pp.
Theren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His silver hair is matted, messy, and big. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the west. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a wizard, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business; and he is a bit of a kleptomaniac
Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Mentor, Rich, Job. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 900 gp. Chalcedony (80 gp). Smoky quartz (80 gp). Black pearl (600 gp). Bloodstone (80 gp). Rich purple corundum (1600 gp). Obsidian (15 gp).
Hadarai Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a black suit. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Soapmaker business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Ploughman again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Job, Adventurer. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Gold and topaz bottle stopper cork (1300 gp). Cloth of gold vestments (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
