Paelias Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Brewer, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Ugly. Bonds: Military, Poor, Family. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 19 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Terran, Celestial, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Raer was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Bonds: Rich, Mentor, Military. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (600 gp).
Rael Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple violet line shooting up and back down. His skin is fair and his fingers are delicate and long. His hair is short and brown. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Spy profession.
History: He was born the only child of a wealthy merchant. He worked as a nervous Locksmith and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (130 gp). Cloth of gold vestments (130 gp).
Naal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is smooth and relatively long. His ears are large.
Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 57 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 240 pp.
Caeldrim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He dresses like a well dressed Miner does. With a patchy white beard and wild white hair. His blue eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Caeldrim reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Adventurer again; and wants to open a new tavern
Flaws: Antagonistic, Depressed, Disease. Bonds: Job, Military. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
