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NPC Generator

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Advanced [show]


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black cloak and cross-gartered brown stockings. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Bonds: Religious, Immigrant, Job, Criminal record. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Beiro Iranapha, Male Elf Sorcerer 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: Golden yellow topaz (1600 gp). Lapis lazuli (5 gp). Bloodstone (30 gp). Rock crystal (30 gp). Smoky quartz (30 gp). White opal (1500 gp). Deep green spinel (80 gp). Alexandrite (1600 gp). Azurite (5 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He keeps his silver hair in a flapper bob. This amber eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Immeral Ethanasath, Male Elf Sorcerer 10
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1900 gp. Blue quartz (12 gp). Azurite (12 gp).


Social Check DCs


Halimath Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His black hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Halimath Selevarun, Male Elf Sorcerer 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 170 pp. Rhodochrosite (4 gp). Canary diamond (5000 gp). Black opal (1100 gp). Chrysoberyl (120 gp). Moss agate (4 gp). Carnelian (60 gp). Red spinel (120 gp). Chrysoberyl (120 gp).


Social Check DCs


Efferil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tan painted combat armor at almost all times. He has golden hair. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Efferil grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Secretive, Fearful. Bonds: Adventurer. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Efferil Floshem, Male Elf Sorcerer 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 0 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)14 (+2) 16 (+3)8 (-1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1200 gp.


Social Check DCs


Traki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Emotional. Bonds: Attractive, Has a crush, Poor. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Traki Iranapha, Male Elf Sorcerer 12
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 67 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: Black pearl (1300 gp). Black pearl (1300 gp). Lapis lazuli (4 gp). Violet garnet (1300 gp).


Social Check DCs

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