Naeris Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Freshwater pearl (7 gp). Banded agate (7 gp). 1 Minor magic item.
Naal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.
History: He is a Jackalwere in disguise. Cursed with lycanthropy at a very young age, Naal has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Naal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and obtaining odd cultural elven artifacts is his passion
Ideals: Justice. Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp.
Beiro Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: The child of western immigrants he idolized his father. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Immigrant, Enemies. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp.
Koeth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Assassin business at a young age. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1100 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair reaches down to his waist. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Sensitive. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 18)
Armor Class 13
Hit Points 77 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 |
Possessions: 4000 gp. Silver ewer (40 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). Jeweled electrum ring (8000 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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