Suhnae Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is unkempt and raggedy. His eyes are brown and beady.
Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the east his family was never financially stable. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (300 gp).
Thervan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large grey mantle and cape that has been intricately interwoven into his brown robe. He keeps his long black hair kept up in a rat tail. He has a dull look in his gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west, but his parents moved at a very young age to the east. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality
Ideals: Optimist, Justice. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 50000 cp.
Nim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is thinning but still full. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 34 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon, Dwarven, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Azurite (8 gp). Golden yellow topaz (900 gp). Eye agate (8 gp). Jade (60 gp). Moss agate (8 gp). Tiger eye turquoise (8 gp). Fiery yellow corundum (500 gp). Silver pearl (60 gp). Sard (30 gp). Deep blue spinel (900 gp). Sardonyx (30 gp). Sardonyx (30 gp). Azurite (8 gp). Iolite (30 gp). 1 Medium magic item.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Baker, Immeral learned a great deal about his mother's area of expertise. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Baker like his mother before him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Ignan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Aquamarine (300 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item.
Himo Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. His eyes are a pleasant gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Himo has worked very hard to control his curse. He has never given up on his dancing dream.
Motivation: He's in love; and to end his boredom
Ideals: Passionate, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 9 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2400 gp. Jacinth (6000 gp). Red garnet (50 gp). Peridot (20 gp). Azurite (11 gp). Sardonyx (20 gp). Alexandrite (700 gp). Obsidian (11 gp).
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