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NPC Generator

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Naal Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Elven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Racist. Bonds: Military, Nature, Enemies. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Naal Cithreth, Male Elf Sorcerer 16
Medium (5'0") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 15 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)11 (+0) 16 (+3)11 (+0)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Jet (110 gp). Eye agate (4 gp). Onyx (70 gp). Rose (70 gp). Aquamarine (400 gp). Obsidian (4 gp). Rock crystal (70 gp). Golden yellow topaz (400 gp). Emerald (1500 gp). Black pearl (400 gp). Iolite (70 gp). Banded agate (4 gp). Golden yellow topaz (400 gp). Rhodochrosite (4 gp). Emerald (1500 gp). Bloodstone (70 gp). Alexandrite (400 gp). Blue sapphire (1500 gp). Moss agate (4 gp). Chalcedony (70 gp). Rhodochrosite (4 gp).


Social Check DCs


Naal Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan coat over a violet low-cut shirt, and a Stetson hat upon his head. He wears his silver hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Jeweler, who enjoyed hunting, Naal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naal took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Naal Xiloscient, Male Elf Sorcerer 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Galinndan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair, when down, is lengthy. His eyes are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Galinndan Rothenel, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp. Red garnet (110 gp).


Social Check DCs


Suhnae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Bonds: Immigrant, Military, Adventurer, In love. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Suhnae Iranapha, Male Elf Sorcerer 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Athletics +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 5000 sp.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is black. He has several tiny sapphire earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. When Uthemar reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Military. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Iranapha, Male Elf Sorcerer 9
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 9000 sp. A roughly beaten golden orb (180 gp).


Social Check DCs

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