Erdan Berevan, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His golden hair is cut short. His eyes are blue and catlike.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Slave Trader mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Fearful, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. Bloodstone (80 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey coat over a pastel low-cut shirt, and a small hat upon his head. He has done his best to style his golden hair to look like a famous performer. He is baby faced.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Flaws: Insane, Ugly. Bonds: Criminal record, Adventurer. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. Tiger eye turquoise (5 gp). Alexandrite (1400 gp). Banded agate (5 gp). 1 Minor magic item.
Halimath Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright brown suits and hats. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (40 gp). Solid gold idol (300 gp).
Vanuath Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a violet shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a ceremonial dagger. He wears a colorful flower in his auburn hair. He has gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a wizard, Vanuath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor, Religious. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 gp.
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1500 gp. Tiger eye turquoise (14 gp). Banded agate (14 gp). Chrysoberyl (110 gp). Hematite (14 gp).
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