Soveliss Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Soveliss wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing singing.
History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has never given up on his singing dream.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Disciplined, Artistic, Logical. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50 pp. Blue quartz (5 gp). Coral (140 gp). Rose (40 gp). Obsidian (5 gp). Deep green spinel (140 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black hair is cut short. His half smiles and green eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 8 years old his parents immigrated from the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Slave, Immigrant. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His black hair is still thick. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 19)
Armor Class 14
Hit Points 62 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 21000 gp. Moss agate (10 gp). Black pearl (1200 gp). Citrine (80 gp). Alexandrite (1200 gp). Banded agate (10 gp). Amethyst (160 gp). Chrysoberyl (160 gp). Deep blue spinel (1200 gp). Peridot (80 gp). Citrine (80 gp). White opal (700 gp). Aquamarine (1200 gp). Brown-green garnet (160 gp). Moonstone (80 gp). Chrysoberyl (160 gp). Black opal (700 gp). Hematite (10 gp). Chrysoberyl (160 gp). Chalcedony (80 gp). Banded agate (10 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Tiger eye turquoise (10 gp). Star ruby (700 gp). Malachite (10 gp). Deep green spinel (160 gp). Deep blue spinel (1200 gp). Golden pearl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan broad hat and tan clothes. He is bristling with hidden weapons, mostly daggers and scimitars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Thamior is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Thamior took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he would like to get married and retire
Ideals: Athletic, Gifted. Bonds: Criminal record, Family, Rich, Has a crush. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 21 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). An abacus with copper, silver and gold markers (170 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.
Erdan Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He is physically well-built. His golden hair is slicked back into a classic pompadour. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Erdan studied abroad. His childhood dream was to be a Spy, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he's in love
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnoll, Halfling, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!