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NPC Generator

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Advanced [show]


Uthemar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His hair is short and golden. His eyes, though not visible through his cowl, are violet.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a merchant and was forced into it by his family

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Religious, Family, Criminal record. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Uthemar Teinithra, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Galinndan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Disciplined, Philantrophist. Bonds: Rich, Family. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Galinndan Amakiir, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 16 (+3)14 (+2)
Skills Investigation +8, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran, Draconic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666665300

Possessions: 2000 gp. Carved bone or ivory statuette (60 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is renowned for his bright green suits and hats. He has a hunchback. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dayereth hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in longbow use. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Enemies, Family. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Dayereth Ariessus, Male Elf Sorcerer 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: Gold and topaz bottle stopper cork (1500 gp). A silver and pearl hairclip (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Liadon, Male Elf [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has a red handlebar mustache and slicked back red hair. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Barkeep in town.

History: Aramil lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Barkeep.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend

Flaws: Sensitive. Bonds: Job, Family, Adventurer, Debt. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Aramil Liadon, Male Elf Sorcerer 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 17000 sp. Lapis lazuli (8 gp). Eye agate (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Ahvain Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. He wears his auburn hair down. His green eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Ahvain's homeland. Ahvain decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Ahvain Goltorah, Male Elf Sorcerer 10
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +8, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 210 pp. Rock crystal (60 gp). Sardonyx (60 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs

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