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NPC Generator

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Advanced [show]


Azaki Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light green in addition to tight pants. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Antagonistic, Insane. Bonds: Criminal record, Mentor, Religious. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Azaki Berevan, Male Elf Sorcerer 8
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: Just what you see.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 400 gp. Tiger eye turquoise (14 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Naeris Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown coat over a grey low-cut shirt, and a top hat upon his head, marred by sweets. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. After months of barely getting by, Naeris managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Addict. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Naeris Ofandrus, Male Elf Sorcerer 16
Medium (4'7") Elf, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 68 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, History +7
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 5000 gp. Red spinel (110 gp). Fiery yellow corundum (600 gp). Hematite (5 gp). Iolite (50 gp). Amethyst (110 gp). Aquamarine (1600 gp). Star ruby (600 gp). Sardonyx (50 gp). Carnelian (50 gp). Golden pearl (110 gp). Amethyst (110 gp). Alexandrite (1600 gp). Deep green spinel (110 gp). Chalcedony (50 gp). Iolite (50 gp). Lapis lazuli (5 gp). Chrysoprase (50 gp). Aquamarine (1600 gp).


Social Check DCs


Naeris Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Stableman business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Slave, Job, Military. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Naeris Dalanthan, Male Elf Sorcerer 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1000 gp. Aquamarine (1000 gp).


Social Check DCs


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports blue clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Soveliss does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Soveliss was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Military, Religious. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Soveliss Ariessus, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 200 gp.


Social Check DCs

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