Ahvain Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 17 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 390 pp. 1 Minor magic item. 1 Minor magic item.
Caeldrim Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and silver with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Jet (140 gp). 1 Minor magic item. 1 Minor magic item.
Caeldrim Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and elven compassion
Ideals: Joker. Flaws: Ugly, Selfish, Antagonistic, Racist. Bonds: Rich. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 200 pp. Chrysoprase (30 gp). Obsidian (11 gp). Jasper (30 gp).
Traki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy blue pantaloons and a violet scarf. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. His eyes are green and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Religious. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Immeral Othronus, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His auburn hair is lengthy. He is baby faced.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 38 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A roughly beaten golden orb (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (120 gp). Carved bone or ivory statuette (90 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (2300 gp).
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Their contribution stands as a beacon of hope for all adventurers!