Arannis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Undercommon, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 170 pp. Jade (150 gp). Jet (150 gp). Freshwater pearl (8 gp). Silver pearl (150 gp). Eye agate (8 gp). Amethyst (150 gp).
Uthemar Nailo, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a white armored body suit, with a simple black line shooting up and back down. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Joker. Flaws: Ugly, Emotional. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Brown-green garnet (40 gp). Black pearl (1000 gp).
Raer Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He is physically well-built. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Raer studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Miller. He has taken up work as a Miller and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Gifted, Logical. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Old masterpiece painting (2200 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled anklet (4000 gp).
Himo Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. His eyes are amber and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Himo's homeland. Himo decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Mundane. Bonds: Has a crush, Military, Immigrant. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic, Aquan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Cloth of gold vestments (140 gp). Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp).
Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious, Nature, Job. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Rock crystal (40 gp). Eye agate (13 gp). Rich purple corundum (1400 gp). Golden yellow topaz (600 gp). Iolite (40 gp).
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